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2d6.uk

ABOUT 2D6.UK

We make the tabletop stuff we wanted to use.

2D6.UK is a small UK tabletop company run by Filip and Mariusz. We make customisable wargaming mats, miniature photography backdrops, objective markers and Hexfall.

Between us there are more than 20 years in the hobby, a lot of time around CNC machines, printers and cameras, and an unreasonable number of miniatures.

We are not a giant studio with departments and meeting rooms. If you email us, one of the people who designed, printed, packed or photographed the thing will probably answer.

Gaming day in Northampton with miniatures and mats
A fairly normal day at the club: mats, miniatures and far too much stuff on the table.

HOW THIS STARTED

We were bored of battlefields that looked copy-pasted.

There was no dramatic lightbulb moment. We were hobbyists looking at the mats on our own tables and thinking that surely they could be more interesting.

Plenty of gaming mats were well made, but too many relied on the same few visual elements repeated across a whole battlefield. They did the job, but a six-foot table could still feel like one small texture stretched until it surrendered.

We wanted battlefields that felt like places: varied, detailed and interesting to look across, while still being clear enough to actually play a game on.

That idea eventually became our modular approach and the Online Mat Designer. Pick a battlefield, choose the size, rearrange compatible sections, add supported markings or a logo, and preview the result before it goes anywhere near the printer.

And yes, AI is part of the process.

We use AI-generated imagery as one tool in the design process. It gives us a much larger visual palette to explore than would otherwise be practical, which is especially useful when building lots of different terrain styles and modular combinations.

That material then has to become an actual battlefield: something that works at full table size, can be arranged through the designer and can be turned into a print-ready file.

For us, the interesting question is not whether a particular tool was involved. It is whether the finished table looks good and works properly once the miniatures are on it.

Filip testing miniature photography backdrops using a phone
Highly scientific product development: point a phone at some miniatures and see whether it looks good.

MADE HERE

The glamorous side of tabletop manufacturing.

Once an order reaches us, the process is surprisingly short.

The website and our own code prepare the print files. Mariusz prints, cuts, checks, packs and ships the physical products. Filip looks after the website, customer messages, accounts and marketing.

There are not many meetings required between those departments.

Keeping the production work in-house in the UK means we can try ideas quickly, check the physical result ourselves and change things when reality disagrees with the computer screen which it occasionally does.

Mariusz checking a freshly printed 2D6 gaming mat
Mariusz checking a freshly printed mat. Possibly checking it twice. Possibly just admiring it.
Printing and cutting 2D6 gaming mat samples
Printing and cutting samples before they become actual products.
Testing printed rigid gaming mat tiles during production
Testing how the rigid tile sections meet in the real world.
Printing a Hexfall banner in the 2D6 workshop
A Hexfall banner coming off the printer.

THE IMPORTANT TEST

Most product testing looks suspiciously like a hobby night.

Between us, we have spent more than 20 years in the hobby. We paint miniatures, play games, take photos, visit clubs and regularly turn what was supposed to be a quick test into an entire evening.

That matters.

A battlefield can look fantastic in a clean product image and still be annoying once it is covered in miniatures, vehicles, terrain, dice, tape measures and somebody's drink.

So we care about how the table reads during an actual game: whether models stand out, whether terrain feels at home, whether the surface is practical to handle and whether the whole thing still looks good once the battle has made a mess of it.

Filip holding a freshly painted tabletop miniature
Filip with a freshly painted Necromunda brute.
Filip holding a painted miniature beside hobby paints
Another miniature. Another evening mysteriously gone.
2D6 tabletop gaming stand at a Wellingborough club event
Our stand at a Wellingborough club event during the first year.
2D6 miniature photography backdrop setup at a tabletop gaming club
Setting up a backdrop photo session at a friendly local club in Buckinghamshire.

WHO DOES WHAT

Two people. Conveniently, very different jobs.

Filip

Website, customer service, accounts and marketing. Also product photography, Mat Designer tinkering and the person most likely to ask whether a layout would look better if one tile moved slightly to the left.

Mariusz

Printing, cutting, packing and shipping. Production, quality checks, workshop reality checks and the person who eventually has to manufacture whatever Filip has decided should exist.

Years around CNC machinery, printing, engineering, servicing equipment and photography turned out to be surprisingly useful preparation for making tabletop products.

SMALL BY DESIGN

We're building this the boring way: one useful thing at a time.

2D6.UK is self-funded. We were lucky to start with access to workshop space and production machinery, which meant we could keep the fixed costs low and put our time into actually making and testing things.

We also still have day jobs.

That is less exciting than a startup story involving investors, beanbags and a giant neon logo, but it means the business gets to grow at a pace we can actually support.

We sell directly through this website, work with hobby shops and clubs, and are building wholesale and partner options alongside the online store.

The aim is not to become faceless. It is to make more things we genuinely want to use ourselves, get better at making them, and build something sustainable around the hobby.

WHAT NEXT?

More tables. More strange ideas.

Gaming mats were the start, not the whole plan.

We now make miniature photography backdrops and objective markers, and Hexfall gave us an excuse to build an entire game as well.

There are more battlefield styles, accessories, club and shop projects and other tabletop ideas on the list.

Some ideas survive testing.

Some become oddly expensive coasters.

That is part of the process.

HAVE A LOOK AROUND

Pick a battlefield. Or a game. Or just say hello.

Everything we make lives here on 2D6.UK. Browse the range, try the Mat Designer, or get in touch if you want to ask us something.

Questions, odd ideas or something we should know about?
contact@2d6.uk